![]() ![]() Johnny Gat is voiced by Daniel Dae Kim for all appearances in the Saints Row series and its spinoff, Agents of Mayhem. If the player does not prioritize Gat's rescue or is underprepared, Gat may be injured as a negative consequence. Aspects of Nelson's story framework were amended or removed entirely during development because Gat's capture by the Vice Kings would restrict the player's access to undertake other gang missions until he is rescued, the character role in the aforementioned missions required adjustments by the developers. In Nelson's original scenario for the first Saints Row, the player would have up to four factions to contend with via a dedicated lieutenant who would assign missions relevant to that faction, with Gat serving as the lieutenant for the Vice Kings. Gat was originally written to be a foil for Dex, another gang member who would approach things in a very systematic way, and vice versa as Gat is inclined to behave recklessly or violently at the slightest provocation. Because Gat's character was meant to lack subtlety, the team found it easy to develop scenarios by simply envisioning how he would react to a hypothetical situation or cope with its specific circumstances. ![]() According to Nelson, his intention was ultimately to design a solid distribution of "good guys" and "bad guys" for the first game the goal is to ensure that non-player characters are "immediately understandable" by the player so they are fully aware of the kind of gameplay present in Saints Row, and Johnny Gat in particular was intended to be "just a stab at some personality". The first game's cast of characters were intentionally developed to be "one-note" in personality, with just enough narrative to get players to the gameplay. Nelson wrote the initial framework of the first game's story. Nelson's original image for Johnny Gat was of Jet Li, which he found after doing routine internet image searches to seek inspiration for the character. Doug Nelson, a designer and writer for the first game, was primarily responsible for developing the character's look and personality. The character's name is based on the slang term for a firearm weapon, and is conceived as an archetype for "crazy violent fun". Johnny Gat was named by Alvan Monje, a designer who worked on 2006's Saints Row, and who also came up with the name of the game and consequently the series it spawned. "Interview with Doug Nelson, Senior Designer on Saints Row". We’re going to go in there and be badasses because that’s just what we do." “Gat’s whole thing was, "We don’t really need a plan. The character's popularity has led to crossover appearances outside of the Saints Row series. In spite of this, Johnny Gat has been acknowledged as one of the most beloved and iconic characters from the Saints Row series, with some critics lauding his characterization as layered and nuanced. The concept behind the character was not created with a lot of forethought, as the developers fleshed out a bare minimum amount of detail for his role within the 2006 video game's narrative. In 2015, Gat received the leading role for the first time in the series in Saints Row: Gat Out of Hell, a standalone expansion to 2013's Saints Row IV. He continued to make recurring appearances in the series as the loyal though trigger-happy right-hand man and best friend of the gang's leader, the player character. Voiced by American actor Daniel Dae Kim, the character was originally introduced in 2006's Saints Row as a lieutenant of the Third Street Saints, a street gang operating out of the Saint's Row district in the fictional city of Stilwater. Johnny Gat is a fictional character from Volition's Saints Row series of action-adventure video games. ![]()
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